WE DON'T
ADD POINTS.
WE DESIGN
BEHAVIOR.
STUDiO 17 turns boring systems into meaningful, playable experiences. We don't do gimmicks. We engineer engagement.
THE SYSTEM
[ SERVICES_V.1.0 ]Gamification
Structural gamification that focuses on autonomy, mastery, and purpose. Not just PBIs (Points, Badges, Leaderboards).
Behavioral Design
Leveraging the Fogg Behavior Model and Hook Model to nudge users towards desired actions seamlessly.
Interactive UX
High-fidelity interfaces with fluid motion (GSAP) that provide immediate, satisfying feedback loops.
Output Log
FINTECH
LEVEL UP
LEARNING
STREAKS
HEALTH
QUESTS
THE LOGIC.
Most gamification is superficial. We dig deeper into intrinsic motivation to build systems that people actually want to use.
01. Triggers
->We identify internal and external triggers that prompt user action.
02. Action
->We simplify the interface to make the desired behavior the path of least resistance.
03. Variable Reward
->Predictability kills interest. We design variable reward schedules to maintain dopamine levels.
04. Investment
->Small user inputs create stored value, making it harder to leave the ecosystem (sunk cost, but positive).
READY
PLAYER
ONE?
CONTACT_US →
Portugal / Cyprus / Remote
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